Champions #21 Champions #21 - Written by Jim Zub. Art by Sean Izaakse. Cover by Stefano Caselli.

The Champions vs. Alpha Flight? Ms. Marvel vs. Captain Marvel? 'Nuff said!

Saving the north just got a whole lot more complicated...

Plus...Nova no more?!

Rated T+ - 32 pgs./$3.99 - On Sale June 20th


Infinity Countdown: Champions #1 Infinity Countdown: Champions #1 - Written by Jim Zub. Art by Emilio Laiso. Cover by Clayton Crain. Variant Cover by Mike Deodato Jr.

Spinning out from the fallout of the battle for the Power Stone in the pages of Infinity Countdown!

The Champions head to space to save the Nova Corps and stop Warbringer, but other forces are moving against them... These young heroes are in for the fight of their lives!

Rated T+ - 32 pgs./$3.99 - On Sale June 20th


Infinity Countdown: Darkhawk #3 Infinity Countdown: Darkhawk #3 - Written by Chris Sims & Chad Bowers. Art by Gang Hyuk Lim. Cover by SKAN. Headshot Variant Cover by Mike McKone.

Darkhawk takes to the spaceways, determined to take down the Fraternity of Raptors and save the brother of his good friend Nova, A.K.A. Richard Rider, but the Raptors have a few new tricks up their sleeves that he might not be ready for...

Rated T+ - 32 pgs./$3.99 - On Sale June 27th

An Interview With Kev Walker!
A Nova Prime Page Exclusive

Annihilation: Nova artist Kev Walker generously took some time away from penciling the mini-series to answer some questions about the upcoming four issue Nova mini-series that is part of 2006's cosmic event 'Annihilation'! I'd like to thank Kev for the interview!

Could you give us some background on your career, how you got interested in art and what lead you to the comics industry?

Ok the short and sweet version. Went to Art college for 2 years at the beginning of the eighties. Got asked not to return. Got a job working in packaging. Spent four miserable years designing confectionary packaging for people with no imagination. Quit went freelance, got dome work for Games Workshop doing RPG illustrations, used those illustrations to get my first strip work for 2000ad in the UK. Most of the work I've done over the last 20 years has been for the UK market, though in '89 I did ink 2 issues of Hellblazer for DC. I'd always been into comics since my childhood. My dad was a fan and used to bring me home comics as a kid. He liked Doctor Strange, which back in the early 70's was very funky. I had a personal fondness for the X-Men. But who didn't (doesn't?).

How did the Annihilation: Nova mini-series assignment come about?

I owe it all to Andy Lanning and Dan Abnett. After a short conversation a few years back they got me a fill in slot on Legion of Superheroes for DC. Then another contact of theirs wanted to use me on Exiles, which I pencilled, though only inked the first issue. That was a three part gig, before I got the six-ish mini-series 'Eternal'. Then I switched briefly to DC to Work on Superman. I did three issues, none of which will ever see print, for reasons never actually explained to me. Licking my wounds I returned to the pages of 2000ad, drawing and colouring a 72 page Judge Dredd strip, before, again, Andy Lanning interfered with my life and put me in touch with Andy Schmidt at Marvel.

What lead to the redesign of Nova's uniform? What is a creative decision on your part, Dan and Andy's, or a directive from Marvel?

Nova's uniform was nothing to do with me. It's down to the whims of fashion. What's in what's out. And as for being creative, I draw stuff that 'feels' right to me, if I'm unsure I chat to the guys, then ignore their comments and draw what I feel like drawing. Ha ha.

Will the new uniform have new or expanded capabilities and, if so, what might they be?

It's all new to me. I've never read Nova before.

How do the writers/artist dynamics work between Dan and Andy and yourself for the mini-series?

Oooh, think I already answered that one. They tell me what to draw, I ignore it, and give them what they need instead. Then I tell them it was all their idea anyway.

How does your storytelling technique change from a team book (for example, your work on the Exiles) to a single character book like Nova?

hmmm, don't know that it does. Except that you have to be more creative. With only one character to focus on you have draw the same figure more often. It's easy to fall into character shortcuts and draw the same headshot over and over. With a group book you have multiple characters all competing for attention. With Nova it's all on him, single spotlight. If I draw him badly there isn't another kick ass character standing next to him to draw the eye away from bad figure work.

If given an opportunity, would you like to expand to writing duties? If so, what characters would you be interested in writing?

I already have writing credits, but only one to my name in the US. A one off 'Hellboy' related strip in the Weird Tales anthologies.

What other projects will we be seeing from you in the near future?

After this? What, you mean there'll be an 'after'? Cool, never thought about that. Have no idea.


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